There is no need to attack the Chinks all that is necessary is to buy them out with money or offer them some pussy.
KNN, this thread is only about a game on WW2 battleships and we have people arguing the case for certain modern weaponry in modern warfare. Don't be so serious lah
this video has commentaries that are terrible. bunch of jokers chatting with one another. nothing is as good as the mighty jingles. but... this one reenacts the battle of jutland and all warships are ww1 era dreadnoughts.I still like the Dreadnought era where one see titans clashing but then its very rare.
this video has commentaries that are terrible. bunch of jokers chatting with one another. nothing is as good as the mighty jingles. but... this one reenacts the battle of jutland and all warships are ww1 era dreadnoughts.
Everyone concentrated their fire on one ship at a time without getting return fire from the German fleet. And they have unlimited ammo. The wonderful world of gaming!
Really? I love the graphics, the 3D rendering. Top notch.I thought all real, damit
they actually engage the knowledge of experts and blueprints of each ship to build the skin and specs. very well researched for each ship on armor protection, citadel (gun machinery and magazines), performance, armaments, weapons, maneuverability, turning radius, range, etc. the ai does much of the rest incorporating specs and skins from each ship. but in spotting and shooting, must have line of sight, visibility (from fog and smoke), spotter planes, range, firepower, caliber of guns, shell type, and skills. there's a limit to ammo if all in the same game opt for it, and the ai will assign ammo limits based on blueprint info and wartime specs. for example, there are armor piercing rounds and high explosive rounds based on the caliber of the guns, and tiers 8 to 10 battleships have sufficient main turret ammo (14-inch to 18-inch) to last through the game, as the rate of fire is slower for the main guns (about 15 to 30 seconds per salvo depending on ship). most ships would have been sunk or destroyed by the time ammo for both primary and secondary weapons are exhausted. there's also a slower rate of fire for torpedoes, and many destroyers and light cruisers would have only launched 2 or 3 salvos of torpedoes per game as chances for a broadside spread don't present themselves very often.Really? I love the graphics, the 3D rendering. Top notch.
the real battle of jutland inflicted more destruction and sinking among battlecruisers (3), armored cruisers (3) and destroyers (8) in the royal navy. over 113k tons sunk and 6.9k casualties in total (6k kia). germans suffered 1 battlecruiser, 1 pre-dreadnought, 4 light cruisers, and 5 torpedo-boats sunk. over 62k tons sunk and over 3k casualties (2.5k kia).I thought all real, damit
No need for either.
Dotard can go to Beijing on bended knees and kowtow to Xi Dada three times.
Either before his carriers are sunk into the sea with hundreds of thousands of brave USA men and women, or before .
Dotard choice to make.
And besides USA got no money. USA already in hock to China for 2+++ TRILLIONS USD
NO MORE ANGMOH DUA KEE
IT IS CHINESE DUA DUA KEE
WANG SUI WANG WANG SUI