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Thread: Library

  1. #1
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    Default Library

    Library

    A library has several functions.

    It serve as a holding area for any items that are deleted in the current session.
    It render a storage space for any work to be kept there permanently or temporary.
    It provides a database of items that support interactive touches in the player.
    Items in libraries can link up to form a daisy chain of touches.

    You should create more then 1 library and segregate them as much a possible. All libraries sitting in the same folder of the executing project file are read in automatically by the player

  2. #2
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    Default Re: Library

    Creating and Saving a library.

    When you open a project, you will see an empty library. It serve as your working area and a holding area for any deleted items to be recovered.

    To store and re-use a library, follow the steps below to create a library.

    1. Add a folder
    2. Drag a picture from your computer storage and drop into this folder
    3. Name the folder ( Optional )
    4. Save the library




  3. #3
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    Default Re: Library

    Creating a set in the library.

    To continue with the example above, we can turn the single picture into a set of pictures.

    1. Toggle the drop or block content button
    2. Now, drag a picture and drop directly into the top picture.


    Repeat and drop all your content into it.


    You can also insert a vector shape from the generator ( click the star button ).


    Generate a couple of shapes and drag it down as shown.

  4. #4
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    Default Re: Library

    You can also drag and drop items from your current project and drop it into the library.


  5. #5
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    Default Re: Library

    Edit a library in the main canvas.

    You can work on library items just like you would for a normal project items. First, click on the library button to switch to editing a library. Next click on a library folder to edit all items in that folder.



    To work on a set of items in a folder. Click on the "set" itself.


    In this example, we also create an animation for the "star shape" and store with the set.

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